It's time to let go of stinginess! Has your Sim become rich enough to hire a Butler? From now on, instead of 1200 per week, your Sim will pay 10,000 Simoleons for the butler's services. After all, this gentleman is always available to fulfill your wishes, give advice, cook, and even provide massages. He deserves a payment worthy of his services! If your Sim can spend on luxuries like boats, cars, and other goods, why not pay their butler just as well?
A few days ago, I shared my new add-on for the SmartSim mod with you! You’ve probably noticed that the core goal behind SmartSim mods is to make every Sim a truly unique and complete individual. Each Sim has a specific set of skills and talents that only they can develop.
This
2025-02-15 12:00:07 +0000 UTC
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How many times have you wondered what your Sim's workday was like? Well, if you've never asked yourself that question, maybe it's a sign that your workday routine has been... at best, pleasant!
Of course, here I am to change that. See, it's not that I'm sadistic, I just enjoy when reality and fiction blend together in The Sims 3 simulation. No beating around the bush, this is an add-on that can be used independently for my 2025-02-09 21:16:01 +0000 UTC
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I present to you my new project: Classic Sunset, a recreation of Sunset Valley inspired by The Sims 3 beta version—the one we only saw in screenshots on the game's promotional pages but never got to experience ourselves.

It took 30 days of intense work to faithfully recreate the atmosphere of that era, bringing back de...
2025-02-08 13:09:31 +0000 UTC
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I'm working on a gift for our community of supporters. This month you'll have access to a project I created in my spare time. I didn't plan on sharing it, but what's the point of creating a world if you keep it to yourself? I hope you like it!
2025-02-04 17:45:15 +0000 UTC
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Hey guys! And isn't it true that Nostalgia Now really brought the relaunch of The Sims 1 and 2? Thanks to a subscriber on the channel who gifted us with the game, I was able to see up close all the changes that Legacy brought compared to the Ultimate version!
I was really surprised, after all I wasn't expecting anything from Maxis xD We spent 5 hours live yesterday doing extensive tests to find out the pros and co...
2025-02-01 19:27:16 +0000 UTC
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Norge, my Tiny World inspired by the serene beauty of Rjukan, Norway, is now available in its EMPTY version!
This version was created especially for those who prefer to build and customize everything from scratch. The breathtaking scenery remains intact, with its Scandinavian charm preserved, but the lots are completely empty, allowing you to unleash your creativity and make this world entirely your own. ❄️🏠
🔹 What to expect from the EMPTY version:
<...
2025-01-29 13:45:21 +0000 UTC
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After several weeks of careful design and dedication, I’m excited to share that Norge, my brand-new Tiny World inspired by the serene beauty of Rjukan, Norway, is now available in our Store!
This cozy and picturesque world is filled with highly detailed, minimalist buildings and stunning landscapes inspired by Scandinavian style—perfect for creating your own stories in a peaceful, calm, and close-knit community.
🔹 Key Features:
If you’re passionate about creating realistic urban settings in The Sims 3, get ready to expand your possibilities! After the release of the first Urban Contrast set, which introduced elements like curbs, industrial pipes, and even roof tiles, I decided to go further and dive deeper into the urban universe.
While walking around my city, I began to pay closer ...
2025-01-25 13:57:33 +0000 UTC
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I’m so excited to share Urban Contrast 2.0 with you! This set was carefully crafted with attention to detail, bringing you 22 modular pieces, including:
🔧 Modular gutters to add even more realism to your builds.
🔧 Modular pipe pieces, perfect for composing urban settings.
🎨 Modular frames for canvases, whi...
2025-01-25 13:57:03 +0000 UTC
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Hey everyone!!
I have some amazing news to share with you! I know I’ve been a bit quiet lately, but it’s for a very good reason: I’ve been fully immersed in a new project that has me beyond excited. As I mentioned recently, I’m working on a new set. This time, I’m focusing less on the quantity of items, like in the previous modular sets, and more on quality and flexibility...
2025-01-21 23:35:16 +0000 UTC
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Hi guys!! After spending more than 12 hours racking my brains today, I have a spoiler to show you xD A new set of modular gutters inspired by the buildings of Rjukan in Norway
I discovered this little town by chance on Facebook in an article and I found the details of the buildings so charming!
...
2025-01-12 01:21:39 +0000 UTC
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A unique journey for every Sim — where choices matter, skills carry weight, and the story is in your hands.
A New Era for Your Sims
Have you ever wondered what it would be like to guide your Sims through a journey where every step, every achievement, and every challenge shapes a unique legacy? SMARTSIM brings a new dimension to The Sims 3, redefining how your Sims learn, grow, and shine.
In a world where learning was quick and uniform, your Sims will now...
2025-01-09 18:26:11 +0000 UTC
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Let’s talk about SmartSim! If you thought the public page had details, wait until you see the Download page. Here, I’m opening the book of modifications to explain everything this mod is doing behind the scenes!
Grab your cup of tea and let your browser read it to you!
-Skills System: A Touch of Authenticity
Imagine a neighborhood where every Sim is truly unique, their stories unfolding in a more realistic and memorable way. To bring this idea to life...
2025-01-09 18:25:22 +0000 UTC
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Do you remember my latest post about this idea?
Well, the day has arrived! After weeks of refining ideas, adjusting details, and countless moments of inspiration, I'm thrilled to announce the official release of the Project Mayor Mod! Available now in both Portuguese-BR and English.
First, a quick note: some in-game terms might differ slightly due to ...
2025-01-02 12:30:06 +0000 UTC
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First of all, I hope you all had a wonderful New Year’s Eve! Here in Brazil, we had an incredibly pleasant and magical celebration—just me, my wife, and our two furry babies. I’d like to thank everyone who has continued to show their support into this new year. You all mean so much to me and give me the motivation and inspiration to keep going every single day. I’m so proud of what we achieved in 2024, and I hope that in 2025, I can offer an even greater variety ...
2025-01-01 23:03:08 +0000 UTC
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Hi everyone! 💖
I'm super excited to share with you my latest project for The Sims 3: a Modular Accessibility Set! This mod was carefully designed to make the game more inclusive, offering something never seen before in The Sims franchise:
And the best part is that with this, you'll have...
2024-12-23 10:57:31 +0000 UTC
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I’m excited to share with you the download for our new accessibility set! It will significantly contribute to the stories you want to tell and can be used to decorate lots in your neighborhood. From a senior care home to an ordinary community lot with accessibility for the elderly and wheelchair users. Although the ramps are not functional (unfortunately), they are an excellent ornament and showcase the potential the game could have had if it had explored accessibility dynamics, for example...
2024-12-23 10:57:13 +0000 UTC
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Today, I want to share a little bit of what you can expect for January 2025! Which, by the way, is closer than it seems! I hope you're ready!!
Imagine a world where your Sims no longer take just a few hours to increase their skill levels, but many days, perhaps even weeks, or an entire lifetime!
Although this mod may seem a bit intimidating from this initial description, that's not the case. In reality, it's the complete opposite. Without this mod, a regular Sim with no art-relate...
2024-12-22 16:04:44 +0000 UTC
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I am thrilled to introduce my new modular build set—a revolution for the most creative builders and even those who consider themselves untalented at building. This set is designed to offer maximum flexibility, making it easier than ever to create unique structures and bring your boldest architectural ideas to life.
What Makes This Set Special?
✨ Unprecedented Freedom: Whether you're building shells for Rabbit Holes, massive buildings, or futurist...
2024-12-19 17:20:42 +0000 UTC
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My new modular set was designed to offer unprecedented freedom in building, whether you're a beginner or a master of the craft. With pieces that adapt to various styles and needs, you can create anything from small shells to massive modern buildings.
Combine this set with my previous releases to unlock unlimited possibilities for building unique and detailed worlds. Let your creativity flow and get ready to transform your building projects like never before!
2024-12-19 17:20:20 +0000 UTC
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We are taking the first step in Project Mayor. It all begins with a basic, concise, and accessible guide to help players reinvent the way they play The Sims. In this post, I shared the "Tile of Misery." (or in portuguese: "Ladrilho da Miséria". A tile that, when added to any room, SIGNIFICANTLY reduces the Environment need.
(Note: Use only one tile and hide it with a rug or objects, do not use more than one, unless you want your Sim to be EXTREMELY unhappy).
Over the next few da...
2024-12-16 18:25:40 +0000 UTC
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Hello everyone, I'm back to share another update! There's a lot happening, and every day has been busy with modeling new objects.
From yesterday to today, I decided to work on a concept I've been considering for some time: Accessibility!

The idea started very simply, with a small and compact access ramp. However, I realized there was little room for wheelchair maneuverin...
2024-12-13 21:03:45 +0000 UTC
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Hi everyone!! Just stopping by to share some more updates! Although I had started working on Modular Build Rabbit Hole 2, after finishing pieces inspired by the lab, I decided to try something different: modularizing the buildings from The Sims 3 Late Night! And wow, what a hit! I’m so excited about the promising future this project brings for creating buildings and other types of constructions!
First, a quick update on how our City Hall pieces are coming along!
2024-12-11 22:45:37 +0000 UTC
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Today, I started modularizing new pieces for our third set of modular creations for The Sims 3! The Rabbit Hole this time is City Hall. While I had already modularized one of the windows, I went back to the lot to separate more elements. I wanted to show you some of the progress and share a very important announcement.
Today was a very special day because we launched our new Forum! Here, you can make new friends...
2024-12-09 21:33:24 +0000 UTC
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When I play The Sims, my goal isn’t just to create a world where people can live; my aim is to build a space where stories emerge, choices carry weight, and creativity finds meaning. Over the years, The Sims has evolved into a platform for personal expression, but one thing has remained constant: its frequent reliance on the player’s imagination to assign context and meaning.
This is something that has always bothered me, especially after The Sims 4. ...
2024-12-01 19:58:07 +0000 UTC
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It was quite a day! I didn’t imagine I would be back to share more updates with you, but a walk outdoors can unlock so many ideas!
While reviewing the Reputation system to transform it into the Social Classes system, I started reflecting on the way I see most people playing, and it's not uncommon for many players to frequently neglect the Influence and Lifetime Aspiration systems.
When presenting the idea of Project Mayor, the main influencing factor behind it was the concept of...
2024-11-30 03:56:19 +0000 UTC
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I spent hours upon hours trying to create custom traits for The Sims 3: I failed. (I had already tried this in the past.) I attempted to create an HTML-based slider to track gameplay progress and make the process more dynamic: I failed again. I was on the verge of celebrating, thinking I was getting somewhere. Exhausted, I went to the living room, lay on the floor to clear my head, and then an idea struck:
I had talked about subverting The Sims' system. Subvert… SUB-VERT! It’s not a...
2024-11-29 20:34:19 +0000 UTC
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We are taking the first steps in Project Mayor, and I have great news to share! The first stage has delivered very promising results.
One of the initial goals was to create a functional object or tile (internally referred to as a Beacon) that could modify the environment need in The Sims 2 or add specific buffs in The Sims 3, such as a "dirty environment effect." In The Sims 2, I achieved this by adjusting a parameter in a specif...
2024-11-29 01:32:41 +0000 UTC
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Recently, I went back to playing The Sims 2, and once again, I was blown away by everything this game still has to offer. The Sims' reactivity, the wealth of emergent possibilities, and even the visuals I’ve been able to achieve have been endless sources of inspiration for me. It’s fascinating to see how it remains so alive, even after so many years.
But today, I want to share something more personal and perhaps transformative: a glimpse into the behind-the-scenes of my next big ide...
2024-11-27 10:28:14 +0000 UTC
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